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dc.contributor.authorHorvath, Ryan
dc.contributor.authorMcVey, Sean
dc.contributor.authorLove, DeCarlos
dc.contributor.authorNesheim, Skyler
dc.date.accessioned2007-05-31T15:14:02Z
dc.date.available2007-05-31T15:14:02Z
dc.date.issued2007-05-31T15:14:02Z
dc.identifier.urihttp://hdl.handle.net/2092/556
dc.description.abstractThe Drake University Virtual Reality Project is an ongoing endeavor with the primary goal of producing a working CAVE system, which is a virtual, immersive 3D theater. The Drake Virtual Reality Project utilizes low cost computer graphics hardware along with student developed software to create a virtual environment. The lab is motivated to be completely student designed and orientated. It is run mostly by undergrad students and overseen by professors. The Drake VR Lab is designed to give computer science students at Drake new research opportunities and provide experience on a larger modular project.en
dc.format.extent2208635 bytes
dc.format.mimetypeapplication/pdf
dc.language.isoen_US
dc.relation.ispartofseriesDUCURS 2006;8
dc.subjectComputer scienceen
dc.subjectVirtual realityen
dc.subjectTechnology -- Computer simulationen
dc.subjectHuman-computer interactionen
dc.titleDrake University Virtual Reality Projecten
dc.typePresentationen


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  • DUCURS [196]
    Poster sessions and presentation from the Drake University Conference on Undergraduate Research in the Sciences held each April at Olmsted Center on the Drake campus.

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