Drake University Virtual Reality Project

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dc.contributor.author Horvath, Ryan
dc.contributor.author McVey, Sean
dc.contributor.author Love, DeCarlos
dc.contributor.author Nesheim, Skyler
dc.date.accessioned 2007-05-31T15:14:02Z
dc.date.available 2007-05-31T15:14:02Z
dc.date.issued 2007-05-31T15:14:02Z
dc.identifier.uri http://hdl.handle.net/2092/556
dc.description.abstract The Drake University Virtual Reality Project is an ongoing endeavor with the primary goal of producing a working CAVE system, which is a virtual, immersive 3D theater. The Drake Virtual Reality Project utilizes low cost computer graphics hardware along with student developed software to create a virtual environment. The lab is motivated to be completely student designed and orientated. It is run mostly by undergrad students and overseen by professors. The Drake VR Lab is designed to give computer science students at Drake new research opportunities and provide experience on a larger modular project. en
dc.format.extent 2208635 bytes
dc.format.mimetype application/pdf
dc.language.iso en_US
dc.relation.ispartofseries DUCURS 2006;8
dc.subject Computer science en
dc.subject Virtual reality en
dc.subject Technology -- Computer simulation en
dc.subject Human-computer interaction en
dc.title Drake University Virtual Reality Project en
dc.type Presentation en


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  • DUCURS [196]
    Poster sessions and presentation from the Drake University Conference on Undergraduate Research in the Sciences held each April at Olmsted Center on the Drake campus.

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